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'Let's play Heroes 5 online.'

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I'm looking for people who would like to spend a couple of pleasant hours playing Heroes V. Proposed duel format: - 1VS1 games - On a random map using the attached template. Generation is done through the heroes themselves with an open minimap (to create a more balanced map) - Starting castle and hero are chosen by agreement - Starting bonus is optional - Using the Portal of Dimensions is by agreement - It would be good to play 2 games on the same map, switching castles - If needed, you can agree on a certain number of reloads (in case of significant losses from monsters, etc.) - Generator settings are designed for the template Generator settings: - Map size "large" - Water, Grail, and Dungeon are disabled - Location connections: bidirectional - Creatures "strong" - Resources 2 - Experience 3 Game settings: - Turn time limit – 8 minutes or by agreement - Animation speed – maximum - Fast combat – enabled - Simultaneous turns – enabled - Dynamic combat – disabled - Ghost mode – disabled - Autosave – enabled - Game difficulty – hero The necessary template, its description, and mods can be downloaded here: onemans map for heroes 5.rar on FileShare.in.ua Heroes version: 3.1 The included mods have a purely decorative function, with the exception of the one that modifies the built-in generator. They were downloaded from the Heroes League at one time. You can play via Hamachi or any other method you know. The template was originally created for a three-player game, but it is also great for 1VS1. The maps turn out to be quite balanced and without bugs. The template was designed so that, on the one hand, you play on a random map, and on the other hand, reduce the effect of luck/bad luck during generation and at the start of the game. Everything depends on the player's skills and experience. Usually, a game lasts 4-7 weeks. Before playing online, I strongly recommend playing a couple of quick games in single-player mode to "feel" the strength of the monsters, paths, and the amount of resources. Anticipating questions: iRMG and the TE mod have many advantages, disadvantages, and ambiguities. For a number of reasons, I do not want to play using them. If anyone knows of a mod that strengthens the defense of buildings like the Dragon Lair, I would be grateful. I really need it, but I don't have the time to figure out modding myself. I will be glad to have both opponents and comments :) Edit: ICQ 377-204-409