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[ANNOUNCEMENT] Heroes 3: World Tournament - an add-on for tournament games.

#503
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"Sevensan"
Here's a more convenient link to the file, without using ifolder.
Added a link to the specified file-sharing service.
"Sevensan"
The medical tent with its skill still hasn't been fixed. On expert difficulty, it heals 10-100 HP, but it should constantly heal 200 HP as intended! It should also have a resurrection skill, but it doesn't work correctly either; I don't know what's wrong with the resurrection.

Many secondary skills require improvement, not just the tent. This was planned to be left for future updates.


Regarding the tent specifically, we decided not to assign a healer to it.
Personally, I think the tent should remain functionally what it is now, only enhanced. That is, it should restore health to its own troops and only work when it is directly present on the battlefield, and therefore lose its functionality when destroyed in battle. If any skills are added, they should also only be active while the tent is moving and the tent itself is on the battlefield.

Increasing the healing and health is not difficult. The problem lies in its uselessness for low-level troops and its limited usefulness in battles with large armies.
It is also necessary to make the strength of the healing and health dependent on Spell Power and Knowledge. Then the tent will be more useful for mages in the early game.
"LeBron"
Respect to the development team! What about necromancy? It was on the list that Vic declared.
The list is on page 13 of this thread. Necromancy was not on it.
Yes, in the next updates, Vic planned to return necromancy in a weakened form. Personally, I am against this idea. It's not just about the difficulty of balancing, but also about slowing down the game with the need to collect skeletons, including when playing as other races.