It's a pity that no correction was made to the Damage Calculation in battle - after all, this is not a matter of random chance, but a stable value in the formula. Otherwise, it's a lot of work, and many interesting details have been added. You can say that the reference is excellent! :smile49:
Yes, I previously acknowledged that the damage calculation formula needs to be refined, but your comment clearly doesn't reveal all the nuances. Thorough testing is needed, and if we are going to change the calculation scheme, we need to be sure. Unfortunately, this won't be quick... So I decided to release what I have for now. I have a couple more ideas that will require some effort, so there will be something to offer in the next release. I hope it will happen. :smile19:
