It doesn't quite align with the fact that in Heroes of Might and Magic III, spells like "Chain Lightning" (Solmyr) and "Meteor Shower" (Aislinn) are prohibited in battles without a fully upgraded Guild Hall 4.
That's complete nonsense! If we're not talking about tiny maps, offensive magic (like lightning) is simply not effective (even if it has +20 power, but attack and defense are only +5). If the armies are equal, a warrior with attack and defense exceeding the mage's by 10, and with +5 strength and knowledge, can much more effectively use mass shield, bless (not to mention slowing or speeding up) to defeat the mage! By the way, I think general slowing and speeding up is much more of a cheat than chain lightning or meteor shower.