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So, there's no point in waiting for a revolution in terms of gameplay, originality, etc. I doubt that Nival bought the Might and Magic label to fanatically follow traditions...
Girl, Nival didn't buy the "Might and Magic" label; Ubisoft did. Nival only made the fifth installment of the game and its expansions, nothing more. A completely different company was responsible for creating the sixth installment.
Money is usually made using templates. That is, they buy someone else's development (like an engine, for example) and rewrite the source code, create new models, and apply new textures. Today, every successful game development company does this! Not every, even the most skilled programmer, can get to the core of it because the game's source code is then archived or destroyed.
Do you have experience working in the game industry, given the statements you're making?