111 - scouting and reclaiming a couple of resources and troops
112 - running along the road, most likely to the portal, breaking through 30 Gnoll Marauders with a Loch (my main hero), losing 2 Hell Hounds and 1 Serpent Fly.
I see the layout is decent; spotted an external dwelling of Hydras, Lizardmen, and 2 external dwellings of Gnolls + a Dwarf Cottage and a Hive behind a group of Gnoll Barbarian Birds, as well as a Griffin Conservatory.
113 - saw another 4 Griffin Conservatories!!!! Went into the Inferno gap.
115 - took the computer.
122 - took the Griffin Conservatory on week 1.
123 - take a treasure consisting of 4 Ducks (Archangels) and go next turn to take the Griffin Conservatory and the Mercury and Sulfur mines. ooo
124 - take the second Griffin Conservatory and stand to defend the Castle.
125 - build Hydras in the Castle and split my army to clear the respawn.
126 - take the external dwelling of Hydras, and because of Annells (Angels) I didn't have enough movement points, so I couldn't reach the Duck (Archangel) farm.
127 - take the treasure and go for a fight.
132 - take the maximum Griffin Conservatory without Angels, as that would greatly slow down the tempo; lost 3 Gnolls -))
133 - take the third Griffin Conservatory and the Naga Bank; in total, now have 10 Angels and 20 Ducks (Archangels).
134 - 137 gather 20 Angels and go take the Naga Bank and stat boosters + external dwelling of Behemoths, I already took one.
Then upgrade Tazar, next take the external dwelling of Behemoths with 1 Serpent Fly, and then attack the opponent with 40% of the army, since I beat the computer and became curious what's next, and next is FB (Fireball).