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Tactics against Necromancers.

#170
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Purely theoretical reasoning:
If a Necromancer has neither "Alliance of Angels" nor "Father of Dragons' Might" and has a huge army of skeletons, not liches (from the "King's Robe"), then two artifacts working in tandem should be very effective against him: "Sphere of Inhibition" and "Armor of the Damned." All of his already slow troops will be further slowed down (expert level is preferable), and he will be unable to remove this effect or cast any spells at all. If a Warrior with a strong attack (can be without defense, without magic power, without knowledge, and even without a spellbook) and many archers is fighting against the Necromancer, then in the first turn, he will shoot down the slowed liches, in the second or third turn, he will weaken them with archers and finish off the fast units with melee units, and in subsequent turns, he can calmly shoot down the very slow skeletons (running away from them if necessary), even if there are seventy thousand of them.