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HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.

#679
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“Heroes of War and Money.”
Oh, my god. Genassiy, is it hard to post a link without ?rid=476829?
R55Max
And there’s also a request to create a description in some document for the mod about all the functional keys in the game. Like, the “E” key – skip turn, etc. I’m not asking because I need to know, but because most people downloading the HD mod are new to the game and don’t know all the keys.
Um...

Don’t you think that over 9,000 people could write a manual, i.e., a simple text? Maybe I should focus on designing, programming, and creating the HD version (I don’t even have enough time for that!)?
The description on my website is already outdated, and the English version is a year old. Thanks to Alexander Sverchkov, who translated the changelog into English until March. If anyone wants to help with the manual or description, I would be very happy and grateful. And I think not only I would.
I can give those who want to help direct access to edit the descriptive pages of the website. Write to me in a private message/email.
R55Max
What would this method look like if heroes with 14 different stacks collide?
And what does the original method look like with highlighting and moving stacks with clicks when heroes with 14 different stacks collide?

Added 11 minutes ago
A question arose.
Is it possible to convert one-way teleporters into two-way teleporters after the map is generated?
If so, I would really like it to be optional, of course, because otherwise, the fans of the original gameplay will complain. I sometimes play with one-way teleporters not because I don’t like SOD, but because of the one-way teleporters; with them, SOD often produces unplayable generations.
Why not? It’s easy.
But I don’t have time for it right now.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

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