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#219
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Ment
Well, it's not easy to time it. The scheme is roughly like this:
function circle()
while 1 do
sleep(?);
PlayObjectAnimation(creature name 1, "attack00", ONESHOT);
sleep(?);
PlayObjectAnimation....
..............and so on
end;
end;
startThread(circle);

THANK YOU VERY MUCH, I'LL TRY IT NOW:smile11:

Added 19 hours 55 minutes ago
nope, it's not right. I need it so that when I enter the region, the animation of the battle between the archdevil and the angel begins... like in the map "Zakakt Erisha," and they still get stuck in one position. If anything, here's my Skype: andron20005, please help...