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so what? if you played it, you would understand what I'm talking about and wouldn't post this.
in shooters, what requires concentration? only the enemies. they appear, and you shoot. it doesn't matter if they're far away or close. here, you fight in close combat, which is more complex. also, enemies can flank you, appear behind you, or even attack from the roof (there are maps like that). in a shooter, enemies are killed quickly, and you switch to another, so it's also fast. this literally takes a few seconds, and not much changes in that time. but here, it's not that simple because battles don't end that quickly, and while you're fighting one, additional enemies can attack from behind, the side, or somewhere else. especially with cavalry, which appears suddenly. you might have looked behind you, and there was no one there, but a few seconds later, some monster crashes into you.