Even more so, especially in ranged combat, because an arrow doesn't fly across the entire field in a second. That is, you need to calculate, aim, predict where the enemy will go, and shoot.
The enemies are usually all in one place, and don't scatter across the map or emerge one by one from corridors. And you need more concentration.
The enemies are in a group, so what thoughts could you possibly have other than "engage, hack, slash, beat them to a pulp, run, hit"? A large group of people is never "concentration," it's just a bunch of meat.
The danger can come from any direction. While you're aiming at someone in front, cavalry runs up from behind and impales you on a spear.
You take a melee character.
You hope for active skill usage at the beginning of the game.
Yes.
Except the ones we've made