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4.09.2011 Amiloo (Red, Inferno, Pire, Pire) def 7z (Blue, Tower, Solmyr, Solmyr) 2sm4d(3) 133
At respawn I collected a very decent amount of gold, external dwellings spawned: devils, demons, and a couple of imp hovels. Devils for 20-50 gr of medusae, I don't dare pick them on day 1, although in theory I have enough gold for both that and building. On day 1 I play clumsily and fail to reach many things. I take out a pandora's box for 40 gr with golems, pick up a dwarf cottage for 15 and a +3 helmet. In the end, day 1-6 in the castle without pits and the demon external dwelling.
On day 121 I take secondary Conflux. I see 2 strong Griffin Conservatories. I break through into the treasure zone, return, take out the devil external dwelling, get beaten up, on day 127 I manage to enter the treasure zone, take out a naga bank with a pandora's box giving experience, and place devils at home. During all these maneuvers, with the help of a few pit lords, I accumulate about half a hundred demons.
On day 131, on the adjacent Conflux zone, Solmyr appears with a couple of angels, 300 gremlins, 4 gr of nagas, and a couple of mages. I have almost no gold to buy, but I do have a good amount of mana thanks to artifacts, 11 spell power, and a decent army even without growth. Solmyr breaks into my respawn. Returning from the treasure zone, I take both Griffin Conservatories (both level 2s) and pile on. I manage to buy 3 devils, +4 angels from the conservatory, +53 demons — a battle on home turf. Only fire magic from spells. The fight begins, immediately Oil on me, nothing to counter it with. But little by little with single Hastes I crawl over and deliver an uncompromising beating.
GGWP, the game was engaging ;)