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Current questions and answers regarding the map editor.

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#893
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Ment
You don't need fan-made guides for this; all the IDs are in the official document (IDs_for_scripts.pdf, I think).

Place a trigger on capturing (OBJECT_CAPTURE_TRIGGER) and call RazeTown. The only caveat is that it's better to have a garrison in the town; otherwise, the town screen will open first, and then it will be destroyed when you exit.
But that was the official guide, from the Editor Documentation folder.

And can all towns be destroyed? I thought only human and demon towns could be destroyed; their destroyed towns are even listed in the "Towns" tab :confused:.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"