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If no one needed it, no one would write anything in the reports.
It motivates people to play. And it's easier to attract new players.
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For example, there's a situation where there are 3 people competing for first place, with roughly the same rating: 1765, 1750, 1745. The second and third players think, "I'll play a few more games and catch up to and overtake the one in first place," and they start playing actively. The first player sees this and also starts increasing the number of games they play. As a result, the number of games played increases. This also applies to other positions.
Conclusion: an automatic rating increases the number of games played, and it's needed.
Counting each game manually for each player would be insane. And doing it several times a month isn't the same... There's no excitement.
Heroes of Might and Magic Online introduced an automatic rating system, and after test versions and several interface improvements, it became incredibly simple – and...?