function gloriaF(heroname)
if HasArtefact("RedHeavenHero04", 58) then
MessageBox(GetMapDataPath().."gloriaF.txt");
ChangeHeroStat("RedHeavenHero04", STAT_EXPERIENCE, 8000);
Trigger(OBJECT_TOUCH_TRIGGER, "gloria", nil);
else MessageBox(GetMapDataPath().."gloria1F.txt");
end;
end;
Trigger(OBJECT_TOUCH_TRIGGER, "gloria", "gloriaF");
"else MessageBox(GetMapDataPath().."gloria1F.txt");" is better to remove.
Added 2 minutes ago
Do you know how to properly use GetDate and NEW_DAY_TRIGGER?
Весьма хороший попутчик... До первого перекрестка.