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We chose restart on meeting and a couple of 111. I spawned at the top, roads were slow, no external dwellings on the main. Broke through to 113 on the grass, took Conflux, next to it an external dwelling of air elementals, due to lack of money I fought with only 3 heroes (tournament anti-record), only on 116 managed to take a crypt and 3 chests for 2000, from rags to riches, immediately built 1-6 in the castle (except dogs). On week 2 I tried to build chains, aimed at the only Griffin Conservatory on the main, turned out to be 3-4, had to expert Fire magic at the expense of Earth! On 131 with cart delivery and curse I cracked it open. Then I ran to the only scouted treasure zone with a couple of Dragon Utopias, 40 air elementals helped out in the minimal fight, got a shield +4 all, started leveling Wisdom, which turned out to be just in time, on advanced I took a Pandora's Box for all Earth magic, then cracked open a Dragon Utopia treasure on 142. Attack grew to 30, could hit the opponent. On GO from the castle horses I experted Earth, and by the end of the month took the opponent's capital. I spotted a leveled Necromancer from the opponent, but the tavern showed troop advantage, so I wasn't too worried. Went and took another couple of Dragon Utopias, got a red orb and a helmet +6 all, eventually the dragged-out game only ended on 224 in a human secondary town. 1500 skeletons and 14 angels + meat couldn't withstand the onslaught of 7 combat-capable stacks (+ ballista) with attack 40. Thanks for the game, Sir Juristis and good luck in the next game!