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1. In SoD, if I'm not mistaken, when setting up a victory condition based on killing a hero, the conditions always include the alternative "...or defeat all enemies." Does this mean that the enemy will lose even if all their cities are captured, even if the quest hero isn't killed (in this case, the priest on the map, whose death is crucial to the plot)?
2. Is it possible to set a loss condition based on the death of not just one hero, but any of several?