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#173
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20.08.2011 WishmasteR (red, random, inferno, Marius, Marius) def Mar (blue, random, stronghold, Oris, Deesa) 8xm12a 132
Fast roads, in the tavern Pire, under the castle an external dwelling gog. A bit further - an external dwelling pit fiends, on day 111 I clear it with chain moves and two passages along the roads - into snow and stone terrain. Got so carried away that I remembered about construction only at the end of the day when I didn't have enough money :) On day 114 - the next brilliant move: an attack by Damancon (with expert offense, but without ballista) on 90 gr. dwarves for a prison, ring of speed +1 and a treasure chest. Out of the entire army, only 5 pit fiends survived, along with some unsold efreet. I fought with these for the rest of the week, using Pire and Marusya on 2 fronts. On one side I revealed conservatory 2 and a beehive, on the other - another 3 beehives and captured a conflux village. I built 1-6 without dogs in the castle.
On day 121 - about 12K for buying troops, I go to clear the beehives. I lost a fair number of my own troops (4 efreet from Pire on 40 archmages and miscellaneous small fry), but by day 126 I got 23 wyverns and 2 angels. I take a shield +5 in the snow for 7 skeletal warriors. Meanwhile, Deesa appears in sight in the center, takes the (mini) conservatory there. On day 131 I get Pire with an army and chase her away using the angel; on day 132 Deesa returns and fireballs. Marusya 4-10-4-6 vs Deesa 11-7-3-3, from that side mass slow and a good stack of orcs, but I deployed with expert tactics and the wyverns decided the outcome.
Thanks for the game!
I'm too f*cking old
To sell my soul