Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
So, here are my new impressions of version 1.3 beta of "Heroes 6".
First of all, Ubi has "updated" its Russian language as well :D; all the texts have become much more readable. Only the "select" and "skillful" creatures (elite and champion) cause indignation.
Water elementals, by the way, no longer "require payment" for their use ;). And the Nagas, who walk on water without a ship, are now more useful on water maps, as a ship costs as much as 20 wood!
Converting a town costs depending on the buildings constructed in it - a fully built town is converted for 20+ wood, ore, and crystals, and 20,000+ gold, which is not good :(.
Now there is a debate about the effectiveness of basic and elite troops. The latter have much more health and twice the damage, while the former have a triple growth rate. But, in general, elite troops are much stronger than ordinary ones, although their damage is at the level of basic troops due to the large growth rate of the latter.
Champions are now also bought in bulk - 5 per week from one town (1 basic, +1 for upgrade, +1 for fort, +1 for improved fortifications, +1 for best fortifications). If they are built, for example, at the beginning of the second month, they will quickly overtake the other troops in damage, but not in survivability.
In general, the dynasty system is an interesting idea, especially now - when you can buy new portraits, titles, bonuses, and artifacts and distribute them to the heroes of your dynasty. Dynasty heroes are used in Multiplayer and in duels; for duels, you can distribute 30 skill points, and for Multiplayer, you can choose a dynasty bonus in advance (up to 4). The dynasty bonus is also chosen before the Campaign mission.
The balance, unfortunately, is poor, although not as bad as the guys from Hugo's Corner claim. But the fact that Heroes 6 has a bright wrapper is definitely a fact :).