function Zone(hero)
if GetObjectOwner(hero)==1 then
MessageBox(GetMapDataPath()..'message_name.txt');
AddHeroCreatures(hero,Creature_ID,Creature_Count);
gold_count=GetPlayerResource(1,GOLD);
SetPlayerResource(1,GOLD,gold_count+10000);
Trigger(REGION_ENTER_AND_STOP_TRIGGER,'region_name',nil);
end;
end;
Trigger(REGION_ENTER_AND_STOP_TRIGGER,'region_name','Zone');
Thanks. Could you also tell me, I have a finished map, I load it, it runs fine, but when I add something new, save it, it weighs 1 KB. The path to the map seems to be not very long, and it's named in English. Could it be that something needs to be changed in the map settings?