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#2346
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Psyche_7
"In Heroes of Might and Magic, there's a timer... Hmm... Install the latest HD mod, and the saves will (optionally) be scattered across folders instead of cluttering the games folder.

"There are no saves, and they aren't really needed..." - saves are always needed, at least to review your games and so on. In this situation, I need saves, which is why I'm asking.

And the last sentence is a prime example of your logic. I specifically asked you for real examples, and you're back to talking about abstract concepts. Again, you're giving some kind of assessment - "insignificant" or "not insignificant," what's the point? If there are no saves, why not just say so instead of immediately going on the defensive?

What's surprising is all the emotions, all the posts, and... not a single save related to the topic (a difficult battle/battles, a "time-consuming" scenario)? I'm addressing all the "opponents" of the Heroes of Might and Magic timer here. Again, not to "prove" anything. I'm genuinely interested in seeing a save.
Why are you so categorical? Just because there are no saves, does that mean I can't judge based on past games? We should always talk about abstract concepts. It's the same as talking about a person who created a two-volume work or a prosecutor with a 20-volume case. In reality, in the world of people, for general mutual understanding, it's not brevity that matters, but rather a huge, theoretically sound "megabase" of arguments, beliefs, explanations, and evidence (which contains tons of filler that, in turn, is considered either new material or studied material by everyone) to compensate for the limited understanding of others. This isn't directed at you; I just want to say that no document, let alone a code of laws, consists of just two words. So, the possibility of a situation doesn't require proof; it's a possible FACT, and this fact (wasting time on irrelevant things) shouldn't happen. Thanks, Marmot. I'm editing the post.
Message from Marmot:
And, by the way, do you still remember: "Heroes" is a turn-based strategy, not a real-time game, right? And the timer turns the former into the latter!
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And, indeed, I want to recall a point I made: there are turn-based games whose tournaments last for more than a month - this is from an official document of the Russian Esports Federation. Heroes fits this description, and it is clearly a game of tactics, not speed.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...