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#188
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What's wrong here?

SetObjectEnabled("zd1", false);

function zd1F () MessageBox("Maps/SingleMissions/Gardholm/kluch.txt"); SetObjectiveState("zadanie4", OBJECTIVE_COMPLETED); Trigger(OBJECT_TOUCH_TRIGGER, "zd1", nil); end;

Trigger(OBGECT_TOUCH_TRIGGER, "zd1", "zd1F");

The building is disabled, but everything below it doesn't work :smile45: