Unfortunately, I can't 100% PROVE how you did it in the case of Slonysh in the previous game, so I'm just saying that in 4 out of 5 cases, you're the Mafia. Everyone judges behavior for themselves; if they aren't slaves to public opinion.
Post-effect hurt feelings? Winning decisions require decisiveness from players, which you certainly have.
Reminding me of the previous game.
Pressure in the style of "don't listen to Gil and Hos, you have your own opinion, so listen to me, who claims that they are giving themselves away through their behavior!".
Decisiveness is needed, decisiveness is needed, you need to decisively eliminate the town player, and then decisively pretend to be upset. Mentioning hurt feelings when he himself is experiencing them.
We'll execute based on behavior; everything fits!



