It seems like control over such enthusiastic players like me is being established :) . Otherwise, it's becoming unclear who's leading the main storyline – the gamemaster or us (I'm only talking about the participants in the campaign, where they've already started throwing situations at each other to resolve, but so far, they haven't deviated too much from the original idea). After all, someone needs to keep us in check so we don't get too carried away with our own initiatives.
I also took the test, and... your calling is wisdom (did you translate my nickname from English, just out of curiosity? Although, a long time ago, I chose the nickname myself, so it should be like that). Judging by my roleplaying, I tend to resolve problems peacefully; I don't chop heads off
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