Skip to content

Fortress versus Necropolis.

User Avatar
#57
Auto-translated
Hi everyone! I'm playing on the DragonHill map. It has many strong neutral creatures, and I'm aiming for level 29 + 4 wood + Dark Revelation, totaling level 34. The map is large, features a Dungeon, is completely symmetrical, and I'll describe my part. It includes a Utopia, a Pyramid, a couple of Sphinxes, a Witch's Lair, etc. (all resource buildings are present). There's also a shop with artifacts. Both opponents have one main castle and additional buildings that provide a bonus to each of their creatures. The game condition is not to attack for the first 6-7 months. Don't invade each other's zones. Meet in the center. For my hero, I decided on the following build: Combat Strength + Readiness + mass speed from Expert Combat. I'm confident I'll get all spells from every school. I decided to play as Ravenna (I'll remove her Chaos skill with the Mentor). Since her mass weakening skill will also reduce the opponent's defense by 11 (at level 33). I took Mentorship for my hero and bought all the Necropolis heroes. I have them running around not too far from me, constantly increasing their levels. For all additional heroes, I take Lord of the Dead and Expert Necromancy. That is, I started taking care of Dark Energy right from the beginning of the game. I try not to kill creatures that can be raised without using Dark Energy. I probably won't get the Amulet of Necromancy. My opponent is playing as Helmar and is going for Combat Strength + Light Magic + Attack. I'm taking the following creatures: 1) Altars. 2) Altars. 3) Altars. 4) Altars. 5) Standard. 6) Standard. 7) Altars. Proposed strategy: With Readiness, my entire army will be in defense. Use Liches to destroy the ammunition cart. Use Ghosts to steal ammunition from his mages. This way, after a few turns, all his ranged units will switch to melee attacks. Hero actions: Banshee Scream (Combat Strength), Mass Weakness, and then depending on the situation. Or Vampirism on someone, or Subjugation/Berserk, mass speed – I'm not even sure if it makes sense to use it when playing defensively, Disarming Ray + Weakness + Plague. In general, the idea is to debuff him and force him to attack me, as he also has Readiness. I will attack him with counterattacks and his own units. I only see a point in using Phantoms for summoning. Maybe they'll hit someone once. I'm waiting for your comments on my strategy. P.S. I'm taking Vampires as the third unit because of their Stun ability. P.P.S. The game version is 3.1.