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Fortress versus Necropolis.

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#55
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Okay, let's assume it's the final stage, month 5. The Necromancer has already amassed 4,000 skeletons (though I have no idea where he got that many) and decides to attack. First, we cast Subjugation on the Erlings; they attack once, and then Antimagic is immediately applied to them. The same situation occurs with the bears. We equip ourselves with Vampirism. The Dwarf uses the Magic Ward rune and Vampirism, and it's gone in an instant. What next?
Then, the Dwarf starts casting Armageddon. And it's not just about Pyromancy; it's about the Fire Lord's ability, which reduces defense by 50%. The Messengers are periodically attacked by Priests and Pikemen under the Thunderstorm rune, so they don't try to attack too often and remove the Antimagic.
Are the Dragons swarming? He immediately uses the Battle Fury rune.
Yes, and we shouldn't forget about the Resurrection rune.

In general, it would be better if you posted a replay for clarity, because it all looks too good in words.

P.S. I don't have a particular fondness for Dwarves, but I played with one person on these lands, tried many things, but he still managed to defeat me, albeit with significant losses. Later, I learned about his build. Let's just say the hero was Inga, but the options you presented are somewhat different from how he built his character.

P.P.S. Yes, and it should be noted that these lands are a very convenient map for the Necromancer because you can capture two castles relatively quickly. But what about maps where there's less "meat"?
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день