A bug cannot be both fatal and non-fatal. It either is a bug or it isn't.
And the host was absolutely right when he pointed out that in the TTG tournament on the Jester map, some players used a tactic where a computer-controlled hero would attack with, say, 10-12 archers, an army of peasants, and 15 neutral druids. In this case, the army's strength wasn't orders of magnitude greater, as in the case of a fatal defeat of a super-hero controlled by the computer, but no amount of morale or luck would allow winning this battle against the druids.
Well, you came up with the idea of a "fatal bug" a few posts ago. Of course, it's either a bug or it isn't.
It's clear that you, like the host of that tournament, don't know the theory well enough, along with the practice, which is why you play with bugs, unfortunately.:rolleyes:
I strongly recommend that you familiarize yourself with the following articles:
10) Research papers on the study of the most significant bugs in the game.
- A theory of the "Tale of how computers break through neutral units..." in 3 parts (author AlexSPl).
- A study of the bug related to the computer's heroes merging with neutral monsters when the turn is passed (author VDV_forever with comments by AlexSPl).
http://handbookhmm1.narod.ru/download.html
And I'm just upset to hear you say such things about TTG (and especially from the host.:eek: ) :smile48: When was the last time you loaded the saves from that tournament, or at least read the descriptions for them? :p
http://handbookhmm1.narod.ru/descriptions_saves/Dzhester/VDV_forever.7z
If you're too lazy and don't understand, I'll explain it simply and without using scientific terms (it's a pity that I have to explain such elementary things).
1. So, load the save: Day 112-10. Fast forward (i.e., pass the turn).
Before that, for completeness, I recommend opening the map (101495 and the LM Oracle H1 program).
when the turn is passed, the computer will always break through the druids
Why!? How is that possible?! Isn't that a bug?:D
before:

after:

That is, Amrocius, after visiting the gazebo, increases his level by 1 (which means that all events on the map become the same)! He joins the fairy and easily and effortlessly breaks through the druids, which is natural and correct!.:smile01:
I'll even reveal a small secret to you: there are no bugs related to the computer breaking through monsters (and I'm sure there won't be any) :)
http://handbookhmm1.narod.ru/23.html (read about PPX)
about the bug with phoenixes and dragons, and with cyclops, do I also need to explain, or will you figure it out yourself?:cool:
VDV_forever always plays fairly and according to the rules!
P.S. I hope to still receive an apology from you.