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Well, if none of that is available, the cave creature becomes much more powerful. What good is a destructive beam if the hero can learn Dark Magic to perfection and "irradiate" everyone? And a meteor shower is nothing when you have to fight a huge enemy army (the lords cast their spells at a normal, basic level). And the cave creature's slicing sword will almost always kill at least one. And let the imps steal mana; it's much more useful for the hero; the lord won't move any faster from gaining mana (and he moves twice as slowly as the imps). Not a very useful feature for archdevils; it's not always needed. Only for critical situations, if the army is dying quickly. Archdemons are more useful with their teleportation. P.S. Anyone who has completed "Agraal's Trial" and watched all the videos probably remembers that in the final plot, an archdevil fights an archdemon and wins. This is about initiative.
Дайте мне всего шесть строк, написанных рукой самого честного человека, и я найду, за что его можно повесить. Весьма хороший попутчик... До первого перекрестка.