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With a hint at the great potential of the project in the future.
In my opinion, it doesn't quite work; it's too insignificant to build grand strategies around. But there's always a chance, I agree... it's still a chance.
Did 2000 per day suddenly become useless?
Yes. 13-15 rubles per day, over a calendar month in the game, is more than enough to make farming geese worthwhile. Besides, there are weeks with half-price artifacts and other expensive items, like the second catapult shot book, which costs 200 rubles.
Moreover, you can give the artifact to a secondary hero.
It would be logical, and it would even be absurd to reject it. But... I'll reject it. It depends on how each player plays the game. Everyone has their own secrets.