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Great finale, as was the game overall. It was quite interesting to watch the players during the day, although when the Mafia composition for the town became more or less clear, the daytime votes became rather boring. It's a pity that he was killed so early. Of the town roles, I particularly liked the description of the thief and the technomage. I got lucky with the role, but I didn't get to play it.
I liked Morninga's game, as well as Arandora's and Lizard's.
By the way, here's the post from the third day: WhiteLizard
Do you want me to name the entire Mafia composition now? Sure: Hostor, Amko, Gil, Slonysh, Rimpel, Luis.
There's an interesting situation with Gil. For a certain time, even though I knew the list of roles, it seemed to me that he was playing as Mafia. In particular, on the day when they first tried to execute Slonysh. However, in any case, everyone has the right to make a mistake, and he redeemed himself in the last few days. The only thing I'll note is that his position of absolute confidence in the correctness of his judgments, without having absolutely accurate information, is somewhat unclear. Also, I generally don't like posts that say the town is making stupid decisions. Everyone can make a mistake. This is a good example of that.
At least I'll get some moral satisfaction before I lose because of the town's stupidity.
>Lose
>Because of the town's stupidity
As rightly pointed out! :D Okay, I couldn't resist, I apologize.
Also, I realized that I don't like it when players are divided into important and unimportant. That is, in every game, in the first nights, the "strong" players are always checked/protected/blocked/killed. If I understand correctly, I was killed in this game because I could have been a protecting role and protected Gil, because when I was the cook, I also protected him.