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1. If I play as the Hammers of Fate, I choose imps; if as the Necropolis, I choose devils. Although, I think the first option is more useful. The hero can gain mana by consuming corpses.
2. Jumpers. Although sometimes you can also use fire elementals...
3. Fire hounds, definitely.
4. I understood the advantage of Succubi when I defeated an elf army that was at least five times larger than mine. It was a computer-controlled army. It attacked my castle, and I was out of mana. Then, the Succubi took out their "Dancing with the Wind" units, and these dancers, which made up half of the army, turned the tide. Although, I don't give up on demons either.
5. I choose Altars. Because I haven't really explored the abilities of Nightmares...
6. It's written in the first point. Having a Warlock in the army is good. But at the same time, I also take Necromancers.
7. I just take Archdevils for the ride, since I'm already using mostly Altars. I don't want to lose the ability to summon Cave Lords, but I'm wary of moving enemies closer:smile30: What if I move them, and they hit me hard...