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Azrail, thank you very much for the map. In my humble opinion, both "Dynasty" and "Oasis" can be considered excellent examples of how maps should be made. It's a pity that there are so few of them. I'm looking forward to your new creations!
P.S. Regarding the error when using the AIadv_31 mod, I encountered the same problem as vadim_t. I didn't want to leave the standard AI, and even when running the game without this mod, the error persisted, so I simply removed the scripts from the dwellings and second castles (I just removed them from the properties in the Name field; I don't know how to do it properly using the editor, as I'm not very familiar with it). After that, at the beginning of the game, a message appeared indicating that a task had been successfully completed (I think this was a quest related to the second castle), and after that, the scripts for the peasant huts started working. However, the Imperial Necropolis remained inaccessible.
P.S. Regarding the error when using the AIadv_31 mod, I encountered the same problem as vadim_t. I didn't want to leave the standard AI, and even when running the game without this mod, the error persisted, so I simply removed the scripts from the dwellings and second castles (I just removed them from the properties in the Name field; I don't know how to do it properly using the editor, as I'm not very familiar with it). After that, at the beginning of the game, a message appeared indicating that a task had been successfully completed (I think this was a quest related to the second castle), and after that, the scripts for the peasant huts started working. However, the Imperial Necropolis remained inaccessible.