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I'll say this: it's all undoubtedly interesting, especially the magic, but the illusionists really don't quite fit into the epic and fantasy world of the heroes. And the hit points seem a bit low for the units, and even all these magical enhancements won't save them. At the beginning of the game, the low health isn't noticeable, but it will become apparent in the middle, and by the end, if the hero is sufficiently leveled up, magic comes into play. The castle isn't that weak, though. But these are just guesses and my assumptions. Overall, good job.