Amazing game )))A match from the "MEGA" category. Neither on HeroesWorld nor anywhere else have I seen a longer game recently. We played for 2 months.
111- 3 heroes + Tazar, external dwelling under the castle with Vassal, Dwarf Cottage, 2 crypts, free teleport to the underground(first guard), scouts on the Barbarian, nothing good visible on their side(turned out to be a terrible deception). A prison is the instigator of the game, whose inmate is acquitted by a verdict of 5 jurors on 112(Yog) and begins his work. Also on 112 the teleport junction is visible for 10+ marks and the 3rd road into the grass through an army of 50+ goblins, 20+ yellow dragonflies, 50+ Troglodytes, 20+ upgraded zombies, a crypt....
113 - I light up the metro- the external dwelling of devils behind the orcs is visible. The marks are killed, scouting is underway. Everything is fine, Red didn't respawn(I suspect a trick)
114- the Gnoll external dwelling is taken, after my business I visited the Rampart-comp respawn.
115- before this day and earlier 3 crypts were taken, along the long road passage to the comp, there is a stable ahead.
116- Green emerges from the trackless area, I have to get distracted to neutralize him, we almost stand still because of this.
117- Alkin sleeps in the comp Rampart.
On the 1st week we have poverty 1-5 in the Swamp Citadel and elves in the comp's Citadel with a thousand. Red also has 2 towns.
121- Green died, attacking his own Rampart. I took another crypt, visited the stables, collected resources and gold.
122- external dwelling of Pegasi and Dragons discovered. But, the dragons are guarded by a strong guard(50+ Crusaders), no magic available.
123- I take the 1st mini Dragon Fly Hive.
124- the deep Dwarf Cottage was taken by a noob
125- 126 another Dwarf Cottage and positioning
127- external dwelling of devils taken, light in the metro. 1-6 in the Castle.
131- underground scouting. Tanya shows 11 10 5 4 vs my 5 10 3 3(didn't roll well with artifacts), but Tazar's leveling is ideal.
133- Griffin Conservatory 2. And I'm doing something in the sands I emerged into from the underground.
134- along the road in the sands I approached the prison
135- picked up +3 sword and +3 body armor. I took a Dungeon village.
136- I wanted to crash against the Harpies. Whose wings were visible, but I saw a Pandora's Box, Naga necklace, ring +1 hp, though all of it in the sand. I kill everyone, a chest with 5 Hooves, on 137 Naga 3, but I really needed gold. In principle I was looking for gold all first 4 weeks.
By the end of the week no changes in the castles - lack of gold. Tazar damn 15 lvl without any decent artifacts(8 13 7 4), I assume I'm behind.
Further describing would be very long. At some point I realized I was in a "meat" environment. At some point tavern indicators, discovery of Behemoth external dwellings(there turned out to be 3!). Then my goal was that, thanks to my complete control, I could control the movements of Red. I understood. that the Behemoth population was growing incredibly, but a counter-argument was found in the form of Rampart and many external dwellings of Unicorns, Marksmen. I decided to take him by siege, control to the point of madness, guarding like the apple of my eye the only Castle town on the map(hoping that there were no Castle villages warmed me), so that he wouldn't upgrade his Angels. One and a half or even two months lasted in a mode where I was collecting meat, which was clearly winning in growth. We would most likely have reached a point where Red would have been left without gold entirely, despite their development.
Dragon Utopias were collected, I think all of them(at least the Castle couldn't be left :) ), no place to get gold. Attacking the Swamp dwellers in the castle without having more fliers and assuming any magic at all could be possible - not serious.
On 337 Tanya herself attacked with her army, where the striking stack of 75 Gray Behemoths was neutralized successfully, thanks to the alliance and elixir, which I assembled together for the first time. At the end of the post the numbers aren't quite right, but the idea is the same.