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Current questions and answers regarding the map editor.
Just like you gave a scripted name to the prophet's hut. You choose a monster, and in Map Properties Three, in the Name field, enter any name.
There can be as many messages as you want. I seem to have confused you with Unicode. Just use the previous algorithm for creating messages, but provide different names in a text document (msg1, msg2, msg3, etc.). Just remember to enter a different name in the script later ;).
How do you make a monster indicate a path :eek:?
P.S.: His Eminence, then, StartCombat is not an option after all :(. And can MakeHeroInteractWithObject be used to interact with another hero? Or does MoveHeroRealTime work for a non-computer-controlled hero?