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Current questions and answers regarding the map editor.

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#731
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If something is unclear, please ask.
How do you give a monster a scripted name?
For example, monster1, etc.?
And should the text in Unicode be handled the same way as with a hero? Unzip the map, then
translate the "name" into "msg," write the desired text, and only then insert it back, re-zip it, and load the game. Then write the script you provided, right?
But what if I need more than one text?
What then?
For example, I need the hero to display a message before joining, and for a monster on the road to hint where to go next.
Thank you for your answer in advance, Winner!
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Я начинающий картостроитель.Скоро буду
выкладывать карты, когда научусь всё делать.:smile01: :smile01: