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#727
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If you simply use a MessageBox, it will only work at the beginning of the mission. If you need the message to appear when you enter a region after a garrison, insert the MessageBox into this function, before SetObjectOwner. That is, it should be somewhere like this: EnableHeroAI('Duncan',false); function garrison(hero) if hero=='Giovanni' then MessageBox("/Maps/SingleMissions/ExampleMaP/msg.txt"); SetObjectOwner('Duncan',PLAYER_1); end; Trigger(REGION_ENTER_AND_STOP_TRIGGER, 'reg', nil); end; Trigger(REGION_ENTER_AND_STOP_TRIGGER, 'reg', 'garrison', nil);
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"

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