Winner, do you happen to know how to make a character neutral at first, and then, when my hero approaches, that neutral character joins my side? For example, in the "Choice" mission, you need to free Duncan. At first, he was a teal player, but when Frida approached him, he joined my side. Thank you for your answer, Winner!
EnableHeroAI('--script name of the hero--', false);
And when you need to, you transfer the "rights" to the hero to another player:
SetObjectOwner('--script name of the hero--',PLAYER_1);
I need help. How do I make a hero go to an object? This function doesn't work:
MARKEL_ENEMY = "Pelt";
SetAIHeroAttractor("Lord", MARKEL_ENEMY, 2);
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"