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RPG on the Portal.

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#114
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I draw my dagger and creep toward the entrance of the living room. The moaning repeats; I peer inside — the room is in complete disarray, in one corner the blacksmith is half-sitting, covered in blood, a terrible wound in his right side, his hand still gripping a battle axe. I approach him; he does not seem to notice me, but a strangled wheeze escapes his mouth:
- Stolen, the shard was stolen, there were too many of those demo... — blood gushes from his mouth, his head finally falls onto his shoulder. The half-dwarf died without finishing his sentence.
The other rooms are in as much chaos as the living room, with hoof prints visible here and there on the floor. Demons, I realize, and where! — in Irriloth, the capital of humans! An unheard-of crime! Well then, this murder will not go unpunished. I run out into the street; there are no tracks on the cobblestone pavement, so I cast a tracking spell — there it is, a trail leading down one of the narrow alleys. I dash off in pursuit, trying my best not to make too much noise.