Explain yourself. Because I'm not the Dancer, and I'm very interested in what solid arguments could lead to the opposite conclusion. :confused:
1) Blinding Light - arrows have a 50% chance to miss. That is, it provides protection against the Knight and the Viceroy (when their special abilities are used).
The Technomancer didn't make a move, so it couldn't have been a failed special ability due to him.
And other roles with protection against being killed would be protected differently, as I think. After all, the Advisor is protected by "Secret Guard," the Duke by "Heavy Armor." The Chief made his move. The Thief came to Slonysh, so it can't be him either. Well, that's it. Oh, and the Golem. Again, physical protection; Vis even mentioned in the example of the protection working that it would be described as "armor saved," or something like that. This description fits well for the Duke and the Golem.
Okay, I'm allowing for the effect to last for subsequent nights because:
1. It's only used once every two nights, and there are problems with the Abbot's healing.
2. Rain also affects the target of the Blessing.



