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Video clip on the map (adventure dialog).

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#19
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Duncan
In English, like "Hello" and so on?
Do I need to write scripts there?:smile27:
And do I need to rename the monsters to monster1, monster2, and so on???:smile45:
Please provide an example text!
Thank you for your answers!
In a language you understand. The dialogue can be in Latin, but it needs to be entered into these .txt files (the name might not be .text).

Yes, the monster names can be anything.

Yes, you don't need to write a script in the dialogue. We fill in the dialogue in dialogs/MapPropertiesThree, and the scripts in Script/MapProperties.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"