I completely reinstalled the game, and now it works! These dwarves are so greedy!:rolleyes:
Yes, by the time you collect the toll... I cleared everything except for the invincible air elementals, and there are tons of them, even on Easy. I have 61 gold + 1 mine. I think it's quite difficult to play on Easy, even at the Warrior level...
Okay, I collected the gold, paid the toll, and now what? A battle with the blue faction, who immediately attacks??? Maybe I'm missing something, but if this is the equivalent of the Avenger from *Heroes of Might and Magic*, how can you run away from him???
Okay, actually, I figured it out. I just don't want to replay it because my ships and "roaches" ended up on different sides of the map.:smile21:
By the way, I tried to go down the alternative path that was mentioned. I think it's practically impossible to get mentorship without the Amulet of Mastery! I tried it many times. And there are also people in the discussion about *Heroes of Might and Magic VI* who are complaining about the so-called randomness of the 5 heroes...
I reached the first castle and was impressed by the quirks in the Dungeon. Especially the madness... So far, there are no bugs, and I'm enjoying the map:)
It's the equivalent of "The Law," as I warned you :)
You're on the right track with how to run away from him:)
The dwarves turned out to be treacherous. I also warned you about saving. Regarding the quirks, there are hints before the Dungeons that also warn you. Forewarned is forearmed (c)
You can also not worry too much about mentorship: there's a Dungeon for training "roaches," but there's also a nuance there that can be easily solved with a trick for "offline" players.
I'm glad you're hooked on this "annoying" map. But I didn't try to make it too complicated. Be careful with the single portals :) The Titan Legions are also no joke, and without Sandro's artifact, he can cause a lot of trouble...