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I, for example, still play SOD from time to time, and necromancy is more of a fallback when there is simply NOTHING else on the map. If you don't take the weakling Galthran, the others don't seem overpowered (for example, with a pair of Xi-Gunnar, it would be very strange to lose tempo while leveling up the necromancer). And if skeletons do gather, they will most likely go to farm in the first utopia - the conservatory. And I don't remember seeing many reports of necromancer vs. necromancer battles.
On an HL+U map, on the other hand, I must agree with Dirty. In my opinion, it would be interesting to experiment with necromancy reduced by half.