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Conversely, making your results match another participant will be incredibly difficult. :) The probability of this is vanishingly small.
To make this clear, just pay attention to the following point:
- the maximum density of objects on the map.
Therefore, experience altars are also assumed. Naturally, there will be plenty of artifacts and creatures on the map that, in theory, "workers" can bring to the altar. Collecting everything will be impossible. But how much each player manages to bring (with the help of 30-50 heroes) is what we propose to find out.
The fact is that the task of finding the absolutely optimal route cannot be algorithmized. That is, the maximum result cannot be calculated in advance, on paper, and mathematically. Therefore, any result is only an approximation of the optimum. If the result is within at least a five-digit sum, what is the chance of two participants showing, for example, 36,542 experience points at once? That would be a miracle.