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#22
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Playing as Synithar, second Warlock, if I'm lucky. 1. First, Assassins, then Hunters. The Mage needs to survive, and Hunters allow for that. Assassins make it easier to clear out locations. 2. I like Fury units. They move fast and hit hard. Both die quickly, though. 3. Double Strike is decisive. 4. The Lizard bites for a quarter of its health, which is weak. 5. Cave units. More defense, we'll survive longer. 6. Mistresses. See point 1. 7. Black Dragons, because Armageddon.

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