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#385
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Juristis (Blue, Rampart, Mephala, Mephala) def Wladysha (Red, Stronghold, Terek, Terek) 132 2sm4d(3)
We started without restarts, fast roads, starting zone mediocre, not much gold, but there’s a pentad of gold-producing buildings. 2 gold heroes, playing. Centaur external dwelling, stable. On the first turn I broke through a passage to two secondary zones, one on the road and one off-road. Went along the road, took a Necropolis secondary, knocked back some gold, Mephala sent home, beats the Dwarf Cottage and stays overnight at the stable, the scout hero grabs a flail with +4 attack. Also spotted a shield 3-3, but it’s guarded by 10-19 berzerkers, decided not to touch it on the first turn. Built 1-6 in the Citadel to buy units immediately.
On the second turn I break through to a swamp secondary, along the way I take an Imp dwelling, a pendant +1 speed, a helmet +3. Right under the town, a block of 20-49 griffin pegasuses guarding a shield +6. I figure a flail +4 was guarded by only 15 basilisks, and I’m about to fight the pegasuses with just unicorns and dwarves. And there are 49 of them!!! My silver pegasi killed 2 unicorns and a ballista. Sad... I scout the overview, and decide to delay. In the swamp there are 2 Pandora’s Boxes, 2 Naga Banks, a Dwarf Cottage, a Crypt. Earth magic is expert, I learn Mass Slow in the swamp, but spell power is only 1. Pandora’s Boxes with 15 griffin serpents and 5k gold, Naga Bank with 20 Nagas with guardian spirits. The scout hero sneaks into the Dwarf Cottage, and I’m too lazy to check it, and it turns out to be max-level with guardian spirits. But Yeunova turned out to be no slouch, and takes it effortlessly, losing 1 basilisk due to morale. Mephala breaks up and heads to the stable, plenty of gold, I build dragons in the Castle and Wyverns in the Citadel. Opp breaks through to a Necropolis neighbor and steals the shield I never picked up, catching up to me in combat stats.
131 - I take a Dragon Fly Hive with 8 Wyverns, finally getting +1 to spell power, I start ramping up. Opp approaches my Necropolis.
132 - I upgrade dendroids, and try to decide which part of the army will have to miss the upcoming battle. I decide to leave behind the basilisks and dwarves. I’m 2 tiles short of reaching the opp, but I take a closer look and see a block on the road of a horde of griffin lizardmen; I let them be, position myself, and attack the opp. Mass Slow, advantage in meat and secondary skills decided it.
Thank you for the game!
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