07/10/2011 SpiriTT (red, Necropolis, Moandor, Moandor) def gnoll (blue, Tower, Serena, Nella) 2sm4d(3), 132
After a series of restarts, I got Necropolis against Tower. I waited for a restart from my opponent on his turn 111, but it didn't happen, so we played. Moandor immediately researched the "Learning" spell, gaining access to "Log" and "Earth." I cleared out all the vampires and about 20 skeletons during the first week, gaining 30+ air units with an upgrade. Maybe it's just me, but it seems like the guards in the Stronghold are more aggressive than they used to be – 50+ ranged units, around 40 air units, about 50 ghosts, and around 40 ogres, etc. Has the template structure changed, or do I just need to play more often?
By the end of the first week, I had a Lich in the Citadel, Moandor at level 11 with high intelligence, and a secondary Tower with two Gremlins. In the second week, I took a secondary Conflux, built up my cavalry in the Castle, and launched an attack. On turn 131, I cut off Nela from her resource income. On turn 132, she received some reinforcements and attacked, but level 9 against level 15 doesn't work. The fight was a formality, and she conceded.
Thanks for the game.
без авто:smile20:
Человек - игрушка Бога. Этому - то и надо следовать. Надо жить играя.
Платон.