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Mafia: general discussions.

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#1555
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With silver weapons, it's unclear, but okay.
Oh, come on, fine, I'll remove "silver weapons" and make it "kills half-bloods." What will happen then? "Why are these two killing half-bloods, but the others aren't? *Some kind of nonsense* I don't understand!".
How is that?
It's disguised.
Plus, all elves have this ability, but only two in the city do, and even then, the Viscount won't live long enough to use it. Moreover, the Enchantress kills both half-bloods and golems, the Dancer can leave no trace, the Assassin actually kills and tears through defenders, the Whisper can't be blocked, and the Sorceress kills the Technomancer outright, and the Archer isn't afraid of defense. Tell me, what will stop them from wiping everyone out on the very first night with such abilities? It needs to be adjusted.
A limitation, for example, on the number of action points. There are twice as many cities, and the skills aren't bad either.
The Enchantress is a leader; it's her job to kill everyone.
I added the feature with leaving no trace for the Dancer later; I thought it would be better for balance.
The Assassin is strong, but she can be killed or executed just as easily.
You still have to find the Technomancer; it's not easy to figure out who the Technomancer is.
Tomorrow holds no promises
Except the ones we've made