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Let’s come up with a monster.

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#312
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Added 1 minute ago
[/U]
Alex Ghost;48444
Nowizard;47296Coward:
Attack - 17-23/20-27.
Defense - 10/15.
Initiative - 15/20.
Features: marksman. Chance to escape from the battlefield - 15%. After upgrade, the chance increases to 20%

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Not a creature, but a complete idiot! It's embarrassing to read this!

Added 6 minutes ago
Nowizard;25713
Read too much about the Secret City?:D ;)

I suggest a neutral monster. You'll have to think three times before attacking even one.

Judge - health 350
attack = 70-80
defense = 20
morale is completely absent. Even artifacts that increase morale do not affect him.
luck. The same story.
special. Judge: With any attack, the opponent loses at least one creature. Verdict: 25% chance that the Judge's attack will kill exactly half of the attacking creature, but there are also advantages here: if, for example, the Judge attacked 10 skeletons and the verdict worked, then 5 skeletons will die and no more. The Judge will guard only the most valuable artifacts or places of special importance. For example: a passage between rocks, behind which there is a lot of artifacts and chests of treasures. Note: Judges will always join the player who, according to overall statistics, is currently in last place.
Mindlessly! Are you making fun of the developers? Judge? No monsters stronger than city monsters, otherwise it's a failure!