[/U]
Nowizard;47296Coward:
Attack - 17-23/20-27.
Defense - 10/15.
Initiative - 15/20.
Features: marksman. Chance to escape from the battlefield - 15%. After upgrade, the chance increases to 20%
:
Not a creature, but a complete idiot! It's embarrassing to read this!
Added 6 minutes ago
Read too much about the Secret City?:D ;)
I suggest a neutral monster. You'll have to think three times before attacking even one.
Judge - health 350
attack = 70-80
defense = 20
morale is completely absent. Even artifacts that increase morale do not affect him.
luck. The same story.
special. Judge: With any attack, the opponent loses at least one creature. Verdict: 25% chance that the Judge's attack will kill exactly half of the attacking creature, but there are also advantages here: if, for example, the Judge attacked 10 skeletons and the verdict worked, then 5 skeletons will die and no more. The Judge will guard only the most valuable artifacts or places of special importance. For example: a passage between rocks, behind which there is a lot of artifacts and chests of treasures. Note: Judges will always join the player who, according to overall statistics, is currently in last place.