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2.07.2011 gnoll (Blue, Castle, Valeska, Valeska) def AlexAG (Red, Rampart, Ivor, Sorcha) 2SM4d(3), 136
Took a restart due to a road block. We played fast. Few resources spawned: 0 crypts, 0 gnoll huts, 0 conservatories. There were Dragon Fly Hives, but under heavy guard. First week – horses in the citadel, didn't take a second town. Second week took the neighboring Tower, ran around clearing chests and gained a bit of experience. There were essentially no roads at all, so everything moved very slowly on my side. On the third week, I noticed the opponent had 3 towns and decided not to spend weeks collecting a couple of artifacts scattered around the corners of the map, but instead go on the attack. In the end, I took Conflux on day 134 and within a day rode up to the opponent's main town. As it turned out, the opponent was in a bad spot, and with a pack of 45 Dendroids bravely charged at me in the open field, not expecting a defeat in the castle. The army power advantage gave the opponent no chance at all.
A good, fast game. Thanks.
Took a restart due to a road block. We played fast. Few resources spawned: 0 crypts, 0 gnoll huts, 0 conservatories. There were Dragon Fly Hives, but under heavy guard. First week – horses in the citadel, didn't take a second town. Second week took the neighboring Tower, ran around clearing chests and gained a bit of experience. There were essentially no roads at all, so everything moved very slowly on my side. On the third week, I noticed the opponent had 3 towns and decided not to spend weeks collecting a couple of artifacts scattered around the corners of the map, but instead go on the attack. In the end, I took Conflux on day 134 and within a day rode up to the opponent's main town. As it turned out, the opponent was in a bad spot, and with a pack of 45 Dendroids bravely charged at me in the open field, not expecting a defeat in the castle. The army power advantage gave the opponent no chance at all.
A good, fast game. Thanks.